Devil's Knuckles

Overview
The Devil's Knuckles is the Western-most harbor along the Skarab Coast. The entrance to the bay is lined with many perilous sandbars.

The port is often used as a starting point for adventurers willing to brave the journey into the heart of the Skha-Raabi territory in search of wondrous artifacts, relics, and gems. Many traders pass through to conduct business with the Skha-Raabi foragers from the Tears of the Sun Desert.

Burrows in sand dunes, earthen buildings, and a few sandstone buildings form the majority of the town. There is a thick earthen rampart that skirts the edge of town that faces the desert.

Government
The town is run by a mayor and guarded by a small town watch that is supplemented by mercenary forces that pass through. Most major decisions are enacted by the Sand Nomads, an adventurer's guild.

Population
The port of Devil's Knuckles has a population of 850, mostly consisting of humans.

Areas of Interest/Landmarks/Districts/Neighborhoods

 * The Dune Den (Sand Nomads HQ)
 * The Tarnished Oasis (tavern)
 * Devil's Knuckles Bazaar
 * The Glass Scimitar (arms dealer)
 * The Lucky Camel (general store)

Agriculture
There is no agriculture; the citizens rely on fishing and trade for sustenance.